Sadly, Diablo 4 does not offer any direct target farming possibilities, which means you will have to get lucky or rely on opening Armor chests in Helltides in the hopes of getting the item. This makes the Unique item a direct requirement to play this build. This build does not work without Blood Artisan’s Cuirass, as we do NOT want to self-cast Bone Spirit, and instead we want our Unique Chest to trigger it automatically for us. Have questions or feedback on the guide? Join the livestream and ask me! Build Requirements Bone Spirit Necromancer is among the best, if not exclusively the most efficient, Necromancer builds available in the current patch! With lots of Crowd Control, the ability to generate Essence-less Bone Spirits while still throwing out Bone Spears and applying Vulnerable, and doing respectable damage for the sake of clearing, this build just takes you to a whole new level of playing the class. Prior to obtaining this Unique item, you should instead opt to use our Bone Spear Necromancer build. No point in getting mad because you can't avoid people seeing and trying to prevent you from attempting to sneak away with it.This high endgame build is completely designed around a Unique item called Blood Artisan’s Cuirass. Anyone who's played more than few weeks on this game knows to check the map table for the moving icon anyway all the beams of light do now is give a visual representation to an already existing gameplay mechanic. If anything, the recent update so the beam continues after you've taken it aboard your ship makes MORE sense. It is neither immersion NOR lore breaking. No other treasure exists SOLELY in the game to encourage combat, so no other treasure in the game gives off the beam of light. The beams of light that persist while you're moving the chest are SUPPOSED to let everyone know where it is all times and who's got it so that it encourages conflict and combat and to the victor go the spoils. The entire focus for the group is supposed to be on fighting to acquire and then fighting to keep whatever treasures you can. The primary treasures for the group are broken emissary flags that you acquire through sinking other ships, and the Reaper's Chests/Bounties. The whole point of the Reaper's Bones trading company is conflict. It's not required to be the marked chest but that's what it is and it's designed in a way that makes sense in a risk/reward game Balanced risk/reward strengthens the game because it creates unique scenarios/encounters and unique scenarios/encounters help with longevity Voyages often require people to remain parked for a while which is their riskĪ reaper chest spawns randomly but it can spawn quite close to reapers, there is little to no risk for a reaper chest without it being marked. World events are marked which is their risk Reaper chests are a quick pick up and a quick delivery which is why the mark/beam is appropriate Why is this one chest so special? Out of all the loot in the game, why this one chest has this and no other? If that is so great then why isn't it on all the valuable chests? I hear what you are saying, it is supposed to create activity, even though now it is preventing activity. The goal of content is to add and add options that then create random scenarios between random pirates. It's risk/reward, it brings attention to something, it has some value. Not really different than anything else in the game. It's just a thing to create engagement/encounter/combat Said in Reapers Chest said in Reapers Chest said in Reapers Chest But no one has answered why this one piece of loot has to be singled out for the Big Ugly?
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